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"The Crazy Chick."
- greenraven's nickname for Leto
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Five Minute Game Competition, Starting Small, ends MAY 31st! |
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Jan 5 2010, 05:32 PM
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Sage and Brother

Group: Root Admin
Posts: 2,771
Joined: 22-March 07
From: Boston, MA
Member No.: 1
Current Project:Sirol Revealed

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Hello, everyone! If you're reading this, I hope it's because you have an inkling to release a game and are looking for a way to keep yourself on track, because that's what this topic is all about.
Basically, I'd like to get the site back to its roots of making games again. I thought long and hard about how to do this, and several different ideas came through my mind. In the end, though, I decided that less was more. Here's how this is going to work:
You have until February first to come up with a game that can be completed, start to finish, in five minutes.
Of course, the five minute number is kind of arbitrary, but the point is that I want a game that's complete, and short. Forget about long detailed plotlines for a minute and focus on getting a game completed for a competition. For a full list of rules, read on:
-You can use any engine to make the game. -I'll be judging the submitted games. -The time limit is subjective, so I'll be subjective when judging. Bottom line is, I should be able to finish this game in one sitting. -The game must be complete...no five minute demos, please.
The winner will receive a userbar, 15,000 spire points and have their game spotlighted on the mainsite for an entire month after the contest is over.
If you have any questions or have any interest, let me know!
Good luck, everyone!
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Be sure to join in the many contests ASP is currently holding!
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Jan 9 2010, 11:58 AM
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Supreme Tactician

Group: Evil Mastermind
Posts: 9,831
Joined: 23-March 07
From: An orbital dropship.
Member No.: 28
Current Project:A secret.

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Craaaazy idea time...  You know how big gaming sites, like oh say IGN, give two scores? One from a duly appointed IGN representative and one overall user score? Well, why not do that here? Kwij can still be the deciding factor in what wins and what doesn't, but we can also have a public poll. I'm thinking the poll should have one single question being the game and then the individual answers are simply a number from 1 to 10. I'm guessing we should have Kwij's vote set to 50 or so points, so it should take 5 people giving full 10's to outvote him. This way he can still partake in the festivities himself without worrying about being impartial and fair. A system of checks and balances, it's how we do things in the real world, why not here? See, I learned something in school after all.  And as long as we're on the subject of polls: Our polling system only allows for a maximum of 10 questions per poll. Do you think it might be possible to tweak something somewhere and increase that number to oh say... 100 per poll? Obviously it's never going to go that high, but I'm the kind of guy that likes to know that the option is always there. Also, I just realized there are rewards for doing this thing. We um... more or less.... still don't have a useful use for Spire Points. We had a sorta kinda useful use, but then captain crankypants decided to call them a sack of rice and throw them out to the hobos on the corner.  edity: I hate to be the bearer of bad news, but adding insult to injury to our dying little hobby... I've been hearing more and more reports of people that have newer operating systems of not being able to run any RPG Maker versions earlier than RMVX. And this comes from people that used RPG Maker before, they say that after upgrading to Vista they were no longer able to run RMXP and lower. WHAT THE HELL IS THE POINT OF ME MAKING THESE THINGS IF NO ONE IS GOING TO PLAY THEM?!  If I want to entertain myself I'll just keep it all in my head and save me the hassle of coding it all.  Seriously though... if I hear just one more person tell me they can't play my game... stabby stabby stab stab stab...
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